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Breaking Down Frame Data For The Fighting Game Faithful

Alexandria-based analysis on startup frames, punish windows, and combo routes for the games the FGC lives and breathes.

Dive In

Why Fighting Game Fans Read Us

Frame-by-frame breakdowns built by players who study the matchup, not just the highlight reel

Frame Data Precision

Every startup, active, and recovery frame is cross-checked against training mode footage before it goes into a guide.

Combo Routing Depth

We map optimal and meter-efficient routes, not just the flashiest damage numbers you'd see in a highlight clip.

FGC-First Perspective

Written by players active in the local and online scene, so terminology and context match how the community actually talks.

Patch-Aware Coverage

When a balance update lands, we revisit affected characters so our numbers reflect the current build, not last season's.

What We're Breaking Down Right Now

Character studies, matchup notes, and combo theory currently in rotation on the site

Anti-Air Frame Windows

A breakdown of which normals across several cast members hold priority against jump-ins, with exact active frame comparisons.

Meterless Combo Extensions

Routes that don't burn resources, useful for players learning damage optimization before adding cancels into the mix.

Punish Counter Setups

How certain characters convert a single counter-hit into corner carry or a full reset, mapped out step by step.

Okizeki Timing Charts

Wake-up timing for common knockdowns, comparing safe jump windows against reversal-capable characters.

Whiff Punish Ranges

Spacing charts showing which pokes outrange common approach tools, drawn from recorded training mode sessions.

Tick Throw Setups

A look at frame-tight tick throw sequences and which blockstrings actually leave the gap safe versus risky.

Ready to Study the Matchup Instead of Guessing?

New frame data breakdowns and combo notes get posted as patches and tech evolve across the games we cover.

Browse Archive

What Readers in the FGC Are Saying

I used the meterless combo routes to practice before I even touched cancels. Took me maybe a week of lab time but it clicked way faster than trying to copy pro combo videos.
Marina Adel Online ranked player and FGC Discord moderator
The punish counter article changed how I think about neutral. I stopped just poking randomly and started actually planning what happens after I land a hit.
Karim El-Sayed Weekly locals organizer
Frame charts here are more reliable than half the community wikis I used to check. I cross-reference their numbers before I trust anything for combo theory now.
Farida Mostafa Combo tutorial contributor on FGC forums
The okizeki timing piece helped me understand safe jumps way better than any video guide I'd watched. Read it twice and took notes like it was homework.
Omar Zaki Regional bracket competitor
I sent the whiff punish spacing chart to three people in my crew because we kept arguing about poke ranges. Settled the debate with actual frame numbers instead of vibes.
Nourhan Fathy FGC content viewer and casual tournament player