Fighting Game Reviews Scored On Mechanics, Not Hype
Every entry gets full frame data scrutiny, combo route testing, and honest verdicts from the Alexandria FGC crew.
Browse ArchiveLatest Verdicts From The Lab
Recent titles put through frame-by-frame testing and honest scoring
Under Night In-Birth II — Sys:Celes Depth Check
Dense mechanics reward the patient. Our review breaks down why the tension system finally feels rewarding instead of punishing for newcomers.
Granblue Fantasy Versus: Rising — Accessible Execution
Simplified inputs don't dumb down the neutral game. We found real depth hiding behind the beginner-friendly combo trials.
Melty Blood: Type Lumina — Legacy Reworked
A cult classic returns with rebalanced tools. The verdict covers whether the rework honors the original's oppressive rushdown identity.
Them's Fightin' Herds — Underrated Neutral
Small roster, massive tech ceiling. This review argues why the footsies here rival titles triple its size in production budget.
Guilty Gear Strive — Season Pass Reassessed
Years post-launch, we revisit the roster additions and ask whether the wall-break system still holds up against tournament scrutiny.
Rivals of Aether II — Platform Fighter Contender
Frame data transparency sets a new bar. Our scoring weighs its combo routing against the genre's established heavyweights.
How We Score Every Fight
The process behind each verdict on Air Lectures Gaming
Every claim about startup, recovery, and advantage on block is cross-checked against training mode data before publishing, not just impressions.
Verdicts reflect actual play time and combo testing across multiple characters, never a rushed first-impression score chasing clicks.
Reviews pass through our Alexandria community of local players before publishing, catching blind spots any single reviewer might miss.
We return to titles after balance patches to update verdicts, because a fighting game's identity often shifts months after release.